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This book is the first official look behind the scenes of one of the most critically acclaimed and bestselling video-game franchises of all time. Collecting the best character sketches, concept art, background paintings, and more from all three of Rocksteady Studios' Arkham games—Arkham Asylum, Arkham City, and Arkham Knight—The Art of Rocksteady Studios' Batman takes fans through every stage of the creative process. Key creative and development talent offer commentary through exclusive interviews, making the book a definitive look back at seven years of gaming innovation that have helped reimagine the Batman mythos in yet another iconic incarnation.
TM & (c) DC Comics. (s15)
- Sales Rank: #106165 in Books
- Published on: 2015-07-07
- Released on: 2015-07-07
- Original language: English
- Number of items: 1
- Dimensions: 11.88" h x 1.25" w x 9.25" l,
- Binding: Hardcover
- 304 pages
Review
“The new book . . . provides insight into the creative process behind the groundbreaking games.” (Yahoo! Celebrity)
“An engrossing and comprehensive look into the Joker's favorite activity: gaming the Bat.” (The Creators Project)
About the Author
Daniel Wallace is the author of many books, including The Joker: A Visual History of the Clown Prince of Crime, Batman: The World of the Dark Knight, Star Wars: The Jedi Path. and Book of Sith. He currently lives in Minneapolis.
Most helpful customer reviews
0 of 0 people found the following review helpful.
You're better off getting the small artbooks that came with the ...
By Car1521
You're better off getting the small artbooks that came with the deluxe editions of the games. Those have more concept art than this book does. I wouldve liked more character concepts in the book. It only gives a few,and most of the time its the finished product, not much concept. There are tons of environment art in the book if you're into that.
0 of 0 people found the following review helpful.
Five Stars
By Amazon Customer
Nice book
21 of 22 people found the following review helpful.
Nice companion to the 3 Batman Arkham games
By Parka
[[VIDEOID:4632fc49e4d1d4dc7bb70b53d3caa918]]Here's the ultimate artbook companion to the Arkham games and it's well worth the wait.
This hardcover book comes in at 304 pages. It's big and heavy.
The book covers all the three Arkham games namely Arkham Asylum, Arkham City, and Arkham Knight.
When I first played Arkham Asylum, I was taken in by the details of the design of the environment and the overall mood. It felt really immersive.
Now we have an artbook that goes behind the scenes to show you what it took to create the games. There are over hundreds of artworks, the concept art that comes in form of sketches, character designs, digital paintings, environment layouts and 3D stills from the game. The artworks are reproduced big and look great. There are things like 3D renders of Arkham Asylum, paintings of streets in Arkham City, props and many more.
I like the art direction for the game. It visually departs from the usual comic style art associated with DC comics. Somehow, the game just makes the world feels more real, just like how the games also let you experience what it's like to be running around in the Arkham universe, or as they call it the Arkhamverse in the book.
There's quite a good amount of commentary and interviews to go with the art. There are creators of the game talking about the design of the game, the characters and the production. There's also a one page writeup on the programming aspect of the game. Overall, it's an insightful read and helps you understand more about the world.
There are some downsides. Arkham City's coverage only has 55 pages while the other two games were given over hundreds of pages each. Not all the enemy characters are included. Would have been good even more enemies, even the miscellaneous ones could be shown. Art from Arkham Knight felt restricted even though there are over hundred pages of content because the book's holding back on the spoilers, the bad guys. They only used game stills (three) for Mr Arkham Knight himself and one piece of concept art. And finally some might prefer less game stills and more art. Anyway it's a small proportion of game stills compared to art, just that some of those stills are blown to double pages.
It's a good book that should appeal to the fans despite the downsides.
(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)
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